2021 |
Wang, R; Nakhimovich, D; Roberts, F; Bekris, K Robotics As an Enabler of Resiliency to Disasters: Promises and Pitfalls Book Chapter 12660 , pp. 75–101, Springer, 2021. Abstract | Links | BibTeX | Tags: Other @inbook{Wang:2021aa, title = {Robotics As an Enabler of Resiliency to Disasters: Promises and Pitfalls}, author = {R Wang and D Nakhimovich and F Roberts and K Bekris}, url = {http://www.cs.rutgers.edu/~kb572/pubs/Robotics_Enabler_Resiliency_Disasters.pdf}, year = {2021}, date = {2021-01-01}, volume = {12660}, pages = {75--101}, publisher = {Springer}, series = {Lecture Notes in Computer Science}, abstract = {The Covid-19 pandemic is a reminder that modern society is still susceptible to multiple types of natural or man-made disasters, which motivates the need to improve resiliency through technological advancement. This article focuses on robotics and the role it can play towards providing resiliency to disasters. The progress in this domain brings the promise of effectively deploying robots in response to life-threatening disasters, which includes highly unstructured setups and hazardous spaces inaccessible or harmful to humans. This article discusses the maturity of robotics technology and explores the needed advances that will allow robots to become more capable and robust in disaster response measures. It also explores how robots can help in making human and natural environments preemptively more resilient without compromising long-term prospects for economic development. Despite its promise, there are also concerns that arise from the deployment of robots. Those discussed relate to safety considerations, privacy infringement, cyber-security, and financial aspects, such as the cost of development and maintenance as well as impact on employment.}, keywords = {Other}, pubstate = {published}, tppubtype = {inbook} } The Covid-19 pandemic is a reminder that modern society is still susceptible to multiple types of natural or man-made disasters, which motivates the need to improve resiliency through technological advancement. This article focuses on robotics and the role it can play towards providing resiliency to disasters. The progress in this domain brings the promise of effectively deploying robots in response to life-threatening disasters, which includes highly unstructured setups and hazardous spaces inaccessible or harmful to humans. This article discusses the maturity of robotics technology and explores the needed advances that will allow robots to become more capable and robust in disaster response measures. It also explores how robots can help in making human and natural environments preemptively more resilient without compromising long-term prospects for economic development. Despite its promise, there are also concerns that arise from the deployment of robots. Those discussed relate to safety considerations, privacy infringement, cyber-security, and financial aspects, such as the cost of development and maintenance as well as impact on employment. |
2019 |
Feld-Cook, E; Shome, R; Zaleski, R; Mohan, K; Kourtev, C; Bekris, K; Weiseil, C; Shin, J Exploring the Utility of Robots in Exposure Studies Journal Article Journal of Exposure Science and Environmental Epidemiology (JESEE), 2019. Abstract | Links | BibTeX | Tags: Other @article{Feld-Cook:2019aa, title = {Exploring the Utility of Robots in Exposure Studies}, author = {E Feld-Cook and R Shome and R Zaleski and K Mohan and C Kourtev and K Bekris and C Weiseil and J Shin}, url = {https://www.nature.com/articles/s41370-019-0190-x}, year = {2019}, date = {2019-01-01}, journal = {Journal of Exposure Science and Environmental Epidemiology (JESEE)}, abstract = {Advancements in robotic technology continue to help expand the use of robots in the workplace, research, and society. In this proof-of-concept study, a robotic platform was programmed to do a simple task, painting drywall, to help determine if robots are a plausible alternative to human subjects in exposure studies. For the exposure component, passive and active air samplers and direct-read monitors were placed by the robot to measure VOCs emitted from the paint and later compared to modeled estimates. A strong correlation of R2 = 0.85- 0.89 was found between increased paint used and increased total VOC air concentrations. Similar trends were observed for all painting trials for the direct read monitors with an overall low VOC air concentration (< 4 ppm), indicating a low exposure profile. Consistent results for the front (60.1 textpm 2.5 cm by 77.5 textpm 0.85 cm) and sides (60.1 textpm 2.5 cm by 60.1 textpm 2.9 cm) painted by the robot, the resulting exposure, and the amount of paint used per trial suggest that using a robot to perform an exposure study was successful. This study demonstrated how robots, compared to human subjects, are quicker and reliable way to perform exposure studies.}, keywords = {Other}, pubstate = {published}, tppubtype = {article} } Advancements in robotic technology continue to help expand the use of robots in the workplace, research, and society. In this proof-of-concept study, a robotic platform was programmed to do a simple task, painting drywall, to help determine if robots are a plausible alternative to human subjects in exposure studies. For the exposure component, passive and active air samplers and direct-read monitors were placed by the robot to measure VOCs emitted from the paint and later compared to modeled estimates. A strong correlation of R2 = 0.85- 0.89 was found between increased paint used and increased total VOC air concentrations. Similar trends were observed for all painting trials for the direct read monitors with an overall low VOC air concentration (< 4 ppm), indicating a low exposure profile. Consistent results for the front (60.1 textpm 2.5 cm by 77.5 textpm 0.85 cm) and sides (60.1 textpm 2.5 cm by 60.1 textpm 2.9 cm) painted by the robot, the resulting exposure, and the amount of paint used per trial suggest that using a robot to perform an exposure study was successful. This study demonstrated how robots, compared to human subjects, are quicker and reliable way to perform exposure studies. |
Ricks, B; Dobson, A; Krontiris, A; Bekris, K; Kapadia, M; Roberts, F Generation of Crowd Arrival and Destination Locations/times in Complex Transit Facilities Journal Article The Visual Computer Journal, 2019. Abstract | Links | BibTeX | Tags: Other @article{Ricks:2019aa, title = {Generation of Crowd Arrival and Destination Locations/times in Complex Transit Facilities}, author = {B Ricks and A Dobson and A Krontiris and K Bekris and M Kapadia and F Roberts}, url = {https://rdcu.be/bUBid}, year = {2019}, date = {2019-01-01}, journal = {The Visual Computer Journal}, abstract = {In order to simulate virtual agents in the replica of a real facility across a long time span, a crowd simulation engine needs a list of agent arrival and destination locations and times that reflect those seen in the actual facility. Working together with a major metropolitan transportation authority, we pro- pose a specification that can be used to procedurally generate this information. This specification is both uniquely compact and expressive---compact enough to mirror the mental model of building managers and ex- pressive enough to handle the wide variety of crowds seen in real urban environments. We also propose a procedural algorithm for generating tens of thousands of high-level agent paths from this specification. This algorithm allows our specification to be used with tradi- tional crowd simulation obstacle avoidance algorithms while still maintaining the realism required for the com- plex, real-world simulations of a transit facility. Our evaluation with industry professionals shows that our approach is intuitive and provides controls at the right level of detail to be used in large facilities (200,000+ people/day).}, keywords = {Other}, pubstate = {published}, tppubtype = {article} } In order to simulate virtual agents in the replica of a real facility across a long time span, a crowd simulation engine needs a list of agent arrival and destination locations and times that reflect those seen in the actual facility. Working together with a major metropolitan transportation authority, we pro- pose a specification that can be used to procedurally generate this information. This specification is both uniquely compact and expressive---compact enough to mirror the mental model of building managers and ex- pressive enough to handle the wide variety of crowds seen in real urban environments. We also propose a procedural algorithm for generating tens of thousands of high-level agent paths from this specification. This algorithm allows our specification to be used with tradi- tional crowd simulation obstacle avoidance algorithms while still maintaining the realism required for the com- plex, real-world simulations of a transit facility. Our evaluation with industry professionals shows that our approach is intuitive and provides controls at the right level of detail to be used in large facilities (200,000+ people/day). |
2018 |
Bekris, K; Kavraki, L Guest Editorial Special Issue on the 2016 Workshop on the Algorithmic Foundations of Robotics (WAFR) Journal Article IEEE Trans. Automation Science and Engineering, 15 (3), pp. 906–907, 2018. @article{Alterovitz:2018aa, title = {Guest Editorial Special Issue on the 2016 Workshop on the Algorithmic Foundations of Robotics (WAFR)}, author = {K Bekris and L Kavraki}, url = {https://journals.sagepub.com/doi/10.1177/0278364919827656?icid=int.sj-full-text.similar-articles.5}, doi = {10.1109/TASE.2018.2829938}, year = {2018}, date = {2018-01-01}, journal = {IEEE Trans. Automation Science and Engineering}, volume = {15}, number = {3}, pages = {906--907}, keywords = {Other}, pubstate = {published}, tppubtype = {article} } |
2017 |
Liu, R; Kwak, D; Devarakonda, S; Bekris, K; Iftode, L Investigating Remote Driving Over the LTE Network Inproceedings 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI), pp. 264–269, Oldenburg, Germany, 2017. Abstract | Links | BibTeX | Tags: Other @inproceedings{DBLP:conf/automotiveUI/LiuKDBI17, title = {Investigating Remote Driving Over the LTE Network}, author = {R Liu and D Kwak and S Devarakonda and K Bekris and L Iftode}, url = {https://people.cs.rutgers.edu/~kb572/pubs/remote_driving_LTE_network.pdf}, doi = {10.1145/3122986.3123008}, year = {2017}, date = {2017-01-01}, booktitle = {9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI)}, pages = {264--269}, address = {Oldenburg, Germany}, crossref = {DBLP:conf/automotiveUI/2017}, abstract = {Remote driving brings human operators with sophisticated perceptual and cognitive skills into an over-the-network control loop, with the hope of addressing the challenging aspects of vehicular autonomy based exclusively on artificial intelligence (AI). This paper studies the human behavior in a remote driving setup, i.e., how human remote drivers perform and assess their workload under the state-of-the-art network conditions. To explore this, we build a scaled remote driving prototype and conduct a controlled human study with varying network delays based on current commercial LTE network technology. The study demonstrates that remote driving over LTE is not immediately feasible, primarily caused by network delay variability rather than delay magnitude. In addition, our findings indicate that the negative effects of remote driving over LTE can be mitigated by a video frame arrangement strategy that regulates delay magnitude to achieve a smoother display.}, keywords = {Other}, pubstate = {published}, tppubtype = {inproceedings} } Remote driving brings human operators with sophisticated perceptual and cognitive skills into an over-the-network control loop, with the hope of addressing the challenging aspects of vehicular autonomy based exclusively on artificial intelligence (AI). This paper studies the human behavior in a remote driving setup, i.e., how human remote drivers perform and assess their workload under the state-of-the-art network conditions. To explore this, we build a scaled remote driving prototype and conduct a controlled human study with varying network delays based on current commercial LTE network technology. The study demonstrates that remote driving over LTE is not immediately feasible, primarily caused by network delay variability rather than delay magnitude. In addition, our findings indicate that the negative effects of remote driving over LTE can be mitigated by a video frame arrangement strategy that regulates delay magnitude to achieve a smoother display. |
2016 |
Krontiris, A; Bekris, K; Kapadia, M Acumen: Activity-Centric Crowd Authoring Using Influence Maps Conference 29th International Conference on Computer Animation and Social Agents (CASA), Geneva, Switzerland, 2016. Abstract | Links | BibTeX | Tags: Other @conference{Krontiris:2016aa, title = {Acumen: Activity-Centric Crowd Authoring Using Influence Maps}, author = {A Krontiris and K Bekris and M Kapadia}, url = {https://www.cs.rutgers.edu/~kb572/pubs/acumen_casa_2016.pdf}, year = {2016}, date = {2016-05-01}, booktitle = {29th International Conference on Computer Animation and Social Agents (CASA)}, address = {Geneva, Switzerland}, abstract = {Heterogeneity in virtual crowds is crucial for many applications, including visual effects, games, and security simulations. Nevertheless, tweaking the behavior parameters of a character to achieve crowd heterogeneity is frequently hard. In particular, it is typically unclear how tuning some non-intuitive parameters at the agent level will eventually affect both the microscopic or macroscopic scale of the crowd. This paper proposes an activity-centric framework for authoring functional, heterogeneous virtual crowds in semantically meaningful environments. The specification of locations as environmental attractors and agent desires are used to compute "influence maps", which allow the emergence of heterogeneous behaviors in a large virtual crowd in a complex scene. The same framework can also facilitate the authoring of complex group behaviors, such as following behaviors or families, by treating moving agents as attractors. Accompanying results demonstrate the framework's potential by authoring crowds in different environments. The experiments highlight the ability to easily orchestrate purposeful, heterogeneous crowd activities both at a macroscopic and microscopic level with minimal parameter tuning.}, keywords = {Other}, pubstate = {published}, tppubtype = {conference} } Heterogeneity in virtual crowds is crucial for many applications, including visual effects, games, and security simulations. Nevertheless, tweaking the behavior parameters of a character to achieve crowd heterogeneity is frequently hard. In particular, it is typically unclear how tuning some non-intuitive parameters at the agent level will eventually affect both the microscopic or macroscopic scale of the crowd. This paper proposes an activity-centric framework for authoring functional, heterogeneous virtual crowds in semantically meaningful environments. The specification of locations as environmental attractors and agent desires are used to compute "influence maps", which allow the emergence of heterogeneous behaviors in a large virtual crowd in a complex scene. The same framework can also facilitate the authoring of complex group behaviors, such as following behaviors or families, by treating moving agents as attractors. Accompanying results demonstrate the framework's potential by authoring crowds in different environments. The experiments highlight the ability to easily orchestrate purposeful, heterogeneous crowd activities both at a macroscopic and microscopic level with minimal parameter tuning. |
2015 |
Civera, J; Ciocarlie, M; Aydemir, A; Bekris, K; Sarma, S Guest Editorial Special Issue on Cloud Robotics and Automation Journal Article IEEE Trans. Automation Science and Engineering, 12 (2), pp. 396–397, 2015. Abstract | Links | BibTeX | Tags: Other @article{Civera:2015aa, title = {Guest Editorial Special Issue on Cloud Robotics and Automation}, author = {J Civera and M Ciocarlie and A Aydemir and K Bekris and S Sarma}, url = {https://ieeexplore.ieee.org/document/7057679}, doi = {10.1109/TASE.2015.2409511}, year = {2015}, date = {2015-01-01}, journal = {IEEE Trans. Automation Science and Engineering}, volume = {12}, number = {2}, pages = {396--397}, abstract = {The articles in this special section focus on the use of cloud computing in the robotics industry. The Internet and the availability of vast computational resources, ever-growing data and storage capacity have the potential to define a new paradigm for robotics and automation. An intelligent system connected to the Internet can expand its onboard local data, computation and sensors with huge data repositories from similar and very different domains, massive parallel computation from server farms and sensor/actuator streams from other robots and automata. It is the potential and also the research challenges of the field that become the focus on this special section. The goal is to group together and to show the state-of-the-art of this newly emerged field, identify the relevant advances and topics, point out the current lines of research and potential applications, and discuss the main research challenges and future work directions.}, keywords = {Other}, pubstate = {published}, tppubtype = {article} } The articles in this special section focus on the use of cloud computing in the robotics industry. The Internet and the availability of vast computational resources, ever-growing data and storage capacity have the potential to define a new paradigm for robotics and automation. An intelligent system connected to the Internet can expand its onboard local data, computation and sensors with huge data repositories from similar and very different domains, massive parallel computation from server farms and sensor/actuator streams from other robots and automata. It is the potential and also the research challenges of the field that become the focus on this special section. The goal is to group together and to show the state-of-the-art of this newly emerged field, identify the relevant advances and topics, point out the current lines of research and potential applications, and discuss the main research challenges and future work directions. |
2013 |
Fallah, N; Apostolopoulos, I; Bekris, K; Folmer, E Indoor Human Navigation Systems: A Survey Journal Article Interacting with Computers, 25 , pp. 21–33, 2013. Abstract | Links | BibTeX | Tags: Other @article{Fallah2012Indoor-Human-Na, title = {Indoor Human Navigation Systems: A Survey}, author = {N Fallah and I Apostolopoulos and K Bekris and E Folmer}, url = {http://iwc.oxfordjournals.org/content/early/2013/02/06/iwc.iws010.abstract?keytype=ref&amp;ijkey=Na2MU7NGmhfXySb}, doi = {10.1093/iwc/iws010}, year = {2013}, date = {2013-02-01}, journal = {Interacting with Computers}, volume = {25}, pages = {21--33}, abstract = {Whereas outdoor navigation systems typically rely upon global positioning system (GPS), indoor systems have to rely upon different techniques for localizing the user, as GPS signals cannot be received indoors. Over the past decade various indoor navigation systems have been developed. This paper provides a comprehensive overview of existing indoor navigation systems and analyzes the different techniques used for: (1) locating the user; (2) planning a path; (3) representing the environment and (4) interacting with the user. Our survey identifies a number of research issues that could facilitate large-scale deployment of indoor navigation systems.}, keywords = {Other}, pubstate = {published}, tppubtype = {article} } Whereas outdoor navigation systems typically rely upon global positioning system (GPS), indoor systems have to rely upon different techniques for localizing the user, as GPS signals cannot be received indoors. Over the past decade various indoor navigation systems have been developed. This paper provides a comprehensive overview of existing indoor navigation systems and analyzes the different techniques used for: (1) locating the user; (2) planning a path; (3) representing the environment and (4) interacting with the user. Our survey identifies a number of research issues that could facilitate large-scale deployment of indoor navigation systems. |
2012 |
Kallmann, M; Bekris, K Proceedings of the Fifth International Conference on Motion in Games (MIG 2012) Proceeding Springer, Rennes, France, 2012, ISSN: 978-3-642-34710-8. Abstract | Links | BibTeX | Tags: Other @proceedings{Kallmann:2012aa, title = {Proceedings of the Fifth International Conference on Motion in Games (MIG 2012)}, author = {M Kallmann and K Bekris}, url = {http://www.springer.com/computer/image+processing/book/978-3-642-34709-2}, issn = {978-3-642-34710-8}, year = {2012}, date = {2012-01-01}, publisher = {Springer}, address = {Rennes, France}, abstract = {This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.}, keywords = {Other}, pubstate = {published}, tppubtype = {proceedings} } This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture. |
2010 |
Yuksel, M; Bekris, K; Evrenosoglu, C; Gunes, M; Fadali, S; Etezadi-Amoli, M; Harris, F Open Cyber-Architecture for Electrical Energy Markets Conference 1st IEEE LCN Workshop on Smart Grid Networking Infrastructure, Denver, Colorado, USA, 2010. Abstract | Links | BibTeX | Tags: Other @conference{Yuksel:2010fk, title = {Open Cyber-Architecture for Electrical Energy Markets}, author = {M Yuksel and K Bekris and C Evrenosoglu and M Gunes and S Fadali and M Etezadi-Amoli and F Harris}, url = {http://www.cs.rutgers.edu/~kb572/pubs/open_grid_architecture_0.pdf}, year = {2010}, date = {2010-10-01}, booktitle = {1st IEEE LCN Workshop on Smart Grid Networking Infrastructure}, address = {Denver, Colorado, USA}, abstract = {Automated control and management of large-scale physical systems is a challenging problem in a wide variety of applications including: power grids, transportation networks, and telecommunication networks. Such systems require (i) data collection, (ii) secure data transfer to processing centers, (iii) data processing, and (iv) timely decision making and control actions. These tasks are complicated by the vast amount of data, the distributed sources of data, and the need for efficient data communication. In addition, large physical systems are often subdivided into separately owned subsystems. This multi- owner structure imposes physical, economic, market, and political constraints on the data transfer. These divisions make systems vulnerable to potential coordinated attacks. Defending against such attacks requires the infrastructures to be more automated and self-healing. Motivated by the challenge of a more efficient, secure and robust power grid, which is less vulnerable to blackouts due to cascaded events, this paper discusses some of the fundamental problems in designing future cyber-physical systems.}, keywords = {Other}, pubstate = {published}, tppubtype = {conference} } Automated control and management of large-scale physical systems is a challenging problem in a wide variety of applications including: power grids, transportation networks, and telecommunication networks. Such systems require (i) data collection, (ii) secure data transfer to processing centers, (iii) data processing, and (iv) timely decision making and control actions. These tasks are complicated by the vast amount of data, the distributed sources of data, and the need for efficient data communication. In addition, large physical systems are often subdivided into separately owned subsystems. This multi- owner structure imposes physical, economic, market, and political constraints on the data transfer. These divisions make systems vulnerable to potential coordinated attacks. Defending against such attacks requires the infrastructures to be more automated and self-healing. Motivated by the challenge of a more efficient, secure and robust power grid, which is less vulnerable to blackouts due to cascaded events, this paper discusses some of the fundamental problems in designing future cyber-physical systems. |
Motwani, R; Bekris, K; Motwani, M; H., Frederick Fragile Watermarking of 3d Motion Data Inproceedings International Conference on Computer Applications in Industry and Engineering (ISCA), pp. 111–116, 2010. Abstract | BibTeX | Tags: Other @inproceedings{Motwani:2010aa, title = {Fragile Watermarking of 3d Motion Data}, author = {R Motwani and K Bekris and M Motwani and Frederick H.}, year = {2010}, date = {2010-01-01}, booktitle = {International Conference on Computer Applications in Industry and Engineering (ISCA)}, pages = {111--116}, crossref = {DBLP:conf/caine/2010}, abstract = {With the increase in demand of motion planning solutions for digital actors in animation movies, 3D games and virtual reality, copyright protection of motion data becomes increasingly important. Likewise, a lot of time and effort is invested in generating motion capture data, which is susceptible to plagiarism due to its digital nature. To address this problem, watermarking techniques have been used for copyright protection of digital data. This paper proposes a fragile watermarking algorithm for 3D motion curves. An imperceptible watermark is inserted into the wavelet coefficients of the 3D motion data prior to publishing the 3D digital work that utilizes the motion data. The novelty of the proposed scheme lies in using wavelet transform for watermark insertion. To detect alteredor plagiarized copies of the 3D motion data, the extracted watermark is compared to the originally inserted watermark. If the comparison results fall within a threshold value, the motion data is declared as authentic, else flagged as plagiarized or tampered. Experimental results indicate that the proposed water-marking scheme is imperceptible and resistant to affine transformations.}, keywords = {Other}, pubstate = {published}, tppubtype = {inproceedings} } With the increase in demand of motion planning solutions for digital actors in animation movies, 3D games and virtual reality, copyright protection of motion data becomes increasingly important. Likewise, a lot of time and effort is invested in generating motion capture data, which is susceptible to plagiarism due to its digital nature. To address this problem, watermarking techniques have been used for copyright protection of digital data. This paper proposes a fragile watermarking algorithm for 3D motion curves. An imperceptible watermark is inserted into the wavelet coefficients of the 3D motion data prior to publishing the 3D digital work that utilizes the motion data. The novelty of the proposed scheme lies in using wavelet transform for watermark insertion. To detect alteredor plagiarized copies of the 3D motion data, the extracted watermark is compared to the originally inserted watermark. If the comparison results fall within a threshold value, the motion data is declared as authentic, else flagged as plagiarized or tampered. Experimental results indicate that the proposed water-marking scheme is imperceptible and resistant to affine transformations. |
2021 |
Robotics As an Enabler of Resiliency to Disasters: Promises and Pitfalls Book Chapter 12660 , pp. 75–101, Springer, 2021. |
2019 |
Exploring the Utility of Robots in Exposure Studies Journal Article Journal of Exposure Science and Environmental Epidemiology (JESEE), 2019. |
Generation of Crowd Arrival and Destination Locations/times in Complex Transit Facilities Journal Article The Visual Computer Journal, 2019. |
2018 |
Guest Editorial Special Issue on the 2016 Workshop on the Algorithmic Foundations of Robotics (WAFR) Journal Article IEEE Trans. Automation Science and Engineering, 15 (3), pp. 906–907, 2018. |
2017 |
Investigating Remote Driving Over the LTE Network Inproceedings 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI), pp. 264–269, Oldenburg, Germany, 2017. |
2016 |
Acumen: Activity-Centric Crowd Authoring Using Influence Maps Conference 29th International Conference on Computer Animation and Social Agents (CASA), Geneva, Switzerland, 2016. |
2015 |
Guest Editorial Special Issue on Cloud Robotics and Automation Journal Article IEEE Trans. Automation Science and Engineering, 12 (2), pp. 396–397, 2015. |
2013 |
Indoor Human Navigation Systems: A Survey Journal Article Interacting with Computers, 25 , pp. 21–33, 2013. |
2012 |
Proceedings of the Fifth International Conference on Motion in Games (MIG 2012) Proceeding Springer, Rennes, France, 2012, ISSN: 978-3-642-34710-8. |
2010 |
Open Cyber-Architecture for Electrical Energy Markets Conference 1st IEEE LCN Workshop on Smart Grid Networking Infrastructure, Denver, Colorado, USA, 2010. |
Fragile Watermarking of 3d Motion Data Inproceedings International Conference on Computer Applications in Industry and Engineering (ISCA), pp. 111–116, 2010. |